![]() ![]() ![]() Amongst these moments are levels that begin to feel very samey. Later in the campaign, you must find items in an old mansion while hordes of never-ending Ridden and a massive Troll that's nearly as tall as the building itself wreak havoc upon your Cleaner crew. ![]() Pressing play on the jukebox and hearing Ace of Spades blare through your speakers makes for an exciting and intense set-piece that is obviously inspired by a famous scene in Shaun of the Dead. One level has you causing chaos in a restaurant while civilians escape. The highs are exhilarating in the campaign, while the lows are often frustrating sections you'll end up dying over and over again on. All of this does mean the campaign can drag, and the pacing isn't great. It'll take you a while to beat your first full playthrough of Back 4 Blood. There are over thirty levels broken up into four acts, and although there are varying lengths to these levels, a couple of them can be quite long. However, I wish there was an easier way to know where and how to unlock cards that might be better suited for your favourite Cleaner. Once I started getting the right cards for a Holly build, this whole system started making a lot more sense. As I unlocked more cards - through supply lines, you unlock using the currency you earn by beating levels - I built a deck that allows Holly to gain even more stamina, deal more melee damage and heal health when killing with melee. Her character traits state that she recovers ten stamina when killing a Ridden, has a 10% damage resistance, and gives the team +25 stamina. She began the game with a bat as her secondary weapon, so she screamed melee build. I spent most of my time playing as Holly. Instead, think of the cards as passive and triggered abilities you can lean on depending on what cards the AI directors deal and key cards you create your character around. It does sound complicated at first, and I was thinking, why the hell do I need a card game in this zombie shooter, but it's not that kind of deck building. ![]() As a player, you'll select a deck at the beginning of the match and draw from it, selecting one card at the beginning of each level. The game is very much the sequel to Left 4 Dead, but there is a new system in place that makes it stand out from Turtle Rock's previous games, and that's a card system, as well as an AI director that can make your life a living hell.Īt the start of each level, the game's director deals a couple of cards that can change the type of enemies you'll run into, their strength, and bonus objectives that can give you better rewards. You move through levels, kill many things, and attempt to stay alive, often having to stop to loot for ammo and healing items. If you've played Left 4 Dead or something like Warhammer: Vermintide 2, you'll know what you're in for with Back 4 Blood. The group has banded together following an apocalyptic event that's turned most of Earth's population into Ridden and now head out of a military base to perform missions in helping clean up the infection. However, there are eight 'Cleaners' you can play as, and they do each have unique personalities and traits. There's little-to-no narrative in Back 4 Blood, which is perfectly fine in my book as I'm here to kill zombies and nothing more. Even with a handful of similar games coming in the years since, no one's stepped in to claim the throne that Turtle Rock had with Left 4 Dead. So, they've returned to claim the throne themselves with Back 4 Blood, a game that is every bit Left 4 Dead and will have fans quickly falling back into a state of co-op action, but the game also adds some much-needed changes to the formula. The game was all the rage, and even though the rating board in Australia completely screwed over the sequel, the franchise was red-hot. When I was in High School, one friend loved playing Left 4 Dead, and I was more than happy to oblige whenever I visited his place. ![]()
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